Proxy class used to add and manipulate models. More...

Public Member Functions | |
| ModelProxy (const ModelProxyBase &p) | |
| ModelProxy & | operator= (const ModelProxy &p) |
| ModelProxy & | operator= (const ModelProxyBase &p) |
| DelayedDispatch | assign (const ObjectProxyBase &p) |
| DelayedDispatch | assign (PeekabotClient &client, const std::string &path) |
| DelayedDispatch | assign (const ObjectProxyBase &parent, const std::string &rel_path) |
| DelayedDispatch | add (PeekabotClient &client, const std::string &path, const std::string &filename, NameConflictPolicy conflict_policy=AUTO_ENUMERATE_ON_CONFLICT) |
| Add a model to the scene. | |
| DelayedDispatch | add (const ObjectProxyBase &parent, const std::string &name, const std::string &filename, NameConflictPolicy conflict_policy=AUTO_ENUMERATE_ON_CONFLICT) |
| Add a model to the scene. | |
Proxy class used to add and manipulate models.
| DelayedDispatch add | ( | PeekabotClient & | client, | |
| const std::string & | path, | |||
| const std::string & | filename, | |||
| NameConflictPolicy | conflict_policy = AUTO_ENUMERATE_ON_CONFLICT | |||
| ) |
Add a model to the scene.
Adds a model to the scene at the given path and assigns the proxy to point to it. If an object already exists at the given path the outcome is governed by conflict_policy.
The model file to load must reside on the peekabot server, not the client.
| path | The path where the object will be added, including the name of the object. | |
| filename | The (server-side) path to the model file. | |
| conflict_policy | Determines how name conflicts are handled. |
| DelayedDispatch add | ( | const ObjectProxyBase & | parent, | |
| const std::string & | name, | |||
| const std::string & | filename, | |||
| NameConflictPolicy | conflict_policy = AUTO_ENUMERATE_ON_CONFLICT | |||
| ) |
Add a model to the scene.
Adds a model with the given name under the the object referred to by parent and assigns the proxy to point to it. If an object already exists at the given path the outcome is governed by conflict_policy.
The model file to load must reside on the peekabot server, not the client.
| parent | The parent under which the object will be added. | |
| name | The name to assign to the created object. | |
| filename | The (server-side) path to the model file. | |
| conflict_policy | Determines how name conflicts are handled. |
| DelayedDispatch assign | ( | PeekabotClient & | client, | |
| const std::string & | path | |||
| ) |
Assign the proxy to the object with the given path.
| client | The client to use for this proxy. | |
| path | The path of the object in the peeakbot scene. |
| DelayedDispatch assign | ( | const ObjectProxyBase & | parent, | |
| const std::string & | rel_path | |||
| ) |
Assign the proxy to the object with the given parent and name.
| parent | The parent of the object referred to by name. | |
| rel_path | The path of the object, relative the parent object, to assign this proxy to. |
| DelayedDispatch assign | ( | const ObjectProxyBase & | p | ) |
Upcast and assign from another proxy.
If the object pointed to by p is not of compatible type, the assignment will fail and subsequent operations performed on the proxy will fail.
1.7.1