Public Member Functions

LabelProxy Class Reference

Proxy class used to add and manipulate orientable text labels. More...

Inheritance diagram for LabelProxy:
Inheritance graph
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List of all members.

Public Member Functions

 LabelProxy (const LabelProxyBase &p)
LabelProxyoperator= (const LabelProxy &p)
LabelProxyoperator= (const LabelProxyBase &p)
DelayedDispatch assign (const ObjectProxyBase &p)
DelayedDispatch assign (PeekabotClient &client, const std::string &path)
DelayedDispatch assign (const ObjectProxyBase &parent, const std::string &rel_path)
DelayedDispatch add (PeekabotClient &client, const std::string &path, NameConflictPolicy conflict_policy=AUTO_ENUMERATE_ON_CONFLICT)
 Add a label to the scene.
DelayedDispatch add (const ObjectProxyBase &parent, const std::string &name, NameConflictPolicy conflict_policy=AUTO_ENUMERATE_ON_CONFLICT)
 Add a label to the scene.

Detailed Description

Proxy class used to add and manipulate orientable text labels.

Text labels provide a convinient way to add simple annotations to a visualization - marking rooms in a map according to name, for example.


Member Function Documentation

DelayedDispatch add ( PeekabotClient client,
const std::string &  path,
NameConflictPolicy  conflict_policy = AUTO_ENUMERATE_ON_CONFLICT 
)

Add a label to the scene.

Adds a label to the scene at the given path and assigns the proxy to point to it. If an object already exists at the given path the outcome is governed by conflict_policy.

Parameters:
path The path where the object will be added, including the name of the object.
filename The (server-side) path to the label file.
conflict_policy Determines how name conflicts are handled.
DelayedDispatch add ( const ObjectProxyBase parent,
const std::string &  name,
NameConflictPolicy  conflict_policy = AUTO_ENUMERATE_ON_CONFLICT 
)

Add a label to the scene.

Adds a label with the given name under the the object referred to by parent and assigns the proxy to point to it. If an object already exists at the given path the outcome is governed by conflict_policy.

Parameters:
parent The parent under which the object will be added.
name The name to assign to the created object.
conflict_policy Determines how name conflicts are handled.
DelayedDispatch assign ( PeekabotClient client,
const std::string &  path 
)

Assign the proxy to the object with the given path.

Parameters:
client The client to use for this proxy.
path The path of the object in the peeakbot scene.
DelayedDispatch assign ( const ObjectProxyBase parent,
const std::string &  rel_path 
)

Assign the proxy to the object with the given parent and name.

Parameters:
parent The parent of the object referred to by name.
rel_path The path of the object, relative the parent object, to assign this proxy to.
DelayedDispatch assign ( const ObjectProxyBase p  ) 

Upcast and assign from another proxy.

If the object pointed to by p is not of compatible type, the assignment will fail and subsequent operations performed on the proxy will fail.


The documentation for this class was generated from the following files: