• Main Page
  • Related Pages
  • Classes
  • Files
  • File List

src/GeometryToolbox.hh

00001 /*
00002  * Copyright Staffan Gimåker 2007-2010.
00003  *
00004  * ---
00005  *
00006  * This file is part of peekabot.
00007  *
00008  * peekabot is free software; you can redistribute it and/or modify
00009  * it under the terms of the GNU General Public License as published by
00010  * the Free Software Foundation; either version 3 of the License, or
00011  * (at your option) any later version.
00012  *
00013  * peekabot is distributed in the hope that it will be useful,
00014  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016  * GNU General Public License for more details.
00017  *
00018  * You should have received a copy of the GNU General Public License
00019  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
00020  */
00021 
00022 #ifndef PEEKABOT_GEOM_GEOMETRY_TOOLBOX_HH_INCLUDED
00023 #define PEEKABOT_GEOM_GEOMETRY_TOOLBOX_HH_INCLUDED
00024 
00025 
00026 #include <cmath>
00027 #include <cassert>
00028 #include <cstddef>
00029 #include <vector>
00030 #include <Eigen/Core>
00031 
00032 
00033 namespace peekabot
00034 {
00035     namespace geom
00036     {
00037         template<class FwdIt, class VertexType>
00038         void calc_optimal_bounding_sphere(
00039             FwdIt begin, FwdIt end,
00040             VertexType &midp, float &r,
00041             float x_scale_factor,
00042             float y_scale_factor,
00043             float z_scale_factor) throw()
00044         {
00045             float max_sq_dist = 0;
00046             midp = VertexType(0,0,0);
00047 
00048             size_t count = 0;
00049 
00050             for( FwdIt it = begin; it < end; )
00051             {
00052                 ++count;
00053 
00054                 const VertexType &v1 = *it;
00055                 FwdIt next_it = ++it;
00056 
00057                 for( FwdIt jt = next_it; jt < end; ++jt )
00058                 {
00059                     VertexType diff = v1 - (*jt);
00060                     diff(0) *= x_scale_factor;
00061                     diff(1) *= y_scale_factor;
00062                     diff(2) *= z_scale_factor;
00063                     float sq_dist = diff.dot(diff);
00064 
00065                     if( sq_dist > max_sq_dist )
00066                     {
00067                         max_sq_dist = sq_dist;
00068                         midp = *jt;
00069                         midp(0) *= x_scale_factor;
00070                         midp(1) *= y_scale_factor;
00071                         midp(2) *= z_scale_factor;
00072                         midp += diff/2;
00073                     }
00074                 }
00075             }
00076 
00077             // Special case for when there's only one vertex
00078             if( count == 1 )
00079                 midp = *begin;
00080 
00081             r = sqrtf(max_sq_dist)/2;
00082         }
00083 
00084 
00085         template<typename FwdIt, typename VertexType>
00086         void calc_approx_bounding_sphere_naive(
00087             FwdIt begin, FwdIt end,
00088             VertexType &midp, float &r,
00089             float x_scale_factor,
00090             float y_scale_factor,
00091             float z_scale_factor) throw()
00092         {
00093             // Special case: no coordinates
00094             if( begin == end )
00095             {
00096                 midp = VertexType(0, 0, 0);
00097                 r = 0;
00098                 return;
00099             }
00100 
00101             const VertexType sv(
00102                 x_scale_factor, y_scale_factor, z_scale_factor);
00103 
00104             midp = VertexType(0, 0, 0);
00105             for( FwdIt it = begin; it < end; ++it )
00106                 midp += (*it).cwise() * sv;
00107             midp /= std::distance(begin, end);
00108 
00109             float sq_r = 0;
00110             for( FwdIt it = begin; it < end; ++it )
00111                 sq_r = std::max(sq_r, ((*it).cwise() * sv - midp).squaredNorm());
00112             r = sqrtf(sq_r);
00113         }
00114 
00115 
00116         inline void calc_approx_bounding_sphere_naive(
00117             const std::vector<Eigen::Vector3f> &pts,
00118             Eigen::Vector3f &midp, float &r,
00119             float x_scale_factor,
00120             float y_scale_factor,
00121             float z_scale_factor) throw()
00122         {
00123             typedef Eigen::Vector3f VertexType;
00124 
00125             // Special case: no coordinates
00126             if( pts.empty() )
00127             {
00128                 midp = VertexType(0, 0, 0);
00129                 r = 0;
00130                 return;
00131             }
00132 
00133             const VertexType sv(
00134                 x_scale_factor, y_scale_factor, z_scale_factor);
00135 
00136             midp = VertexType(0, 0, 0);
00137             for( std::size_t i = 0; i < pts.size(); ++i )
00138                 midp += pts[i].cwise() * sv;
00139             midp /= pts.size();
00140 
00141             float sq_r = 0;
00142             for( std::size_t i = 0; i < pts.size(); ++i )
00143                 sq_r = std::max(sq_r, (pts[i].cwise() * sv - midp).squaredNorm());
00144             r = sqrtf(sq_r);
00145         }
00146 
00147 
00148         template<typename FwdIt, typename VertexType>
00149         void calc_approx_bounding_sphere_ritter(
00150             FwdIt begin, FwdIt end,
00151             VertexType &midp, float &r,
00152             float x_scale_factor,
00153             float y_scale_factor,
00154             float z_scale_factor) throw()
00155         {
00156             // Special case: no coordinates
00157             if( begin == end )
00158             {
00159                 midp = VertexType(0,0,0);
00160                 r = 0;
00161                 return;
00162             }
00163 
00164             VertexType min[3], max[3];
00165             for( int i = 0; i < 3; ++i )
00166                 min[i] = max[i] = *begin;
00167 
00168             FwdIt it = begin;
00169             for( ++it; it < end; ++it )
00170             {
00171                 for( int i = 0; i < 3; ++i )
00172                 {
00173                     if( (*it)(i) < min[i](i) )
00174                         min[i] = *it;
00175                     else if( (*it)(i) > max[i](i) )
00176                         max[i] = *it;
00177                 }
00178             }
00179 
00180             const VertexType sv(
00181                 x_scale_factor, y_scale_factor, z_scale_factor);
00182 
00183             midp = VertexType(0, 0, 0);
00184             r = 0; // Note: r is actually used as 4r^2 here for a while
00185 
00186             for( int i = 0; i < 3; ++i )
00187             {
00188                 max[i] = max[i].cwise() * sv;
00189                 min[i] = min[i].cwise() * sv;
00190 
00191                 float sq_d = (max[i]-min[i]).squaredNorm();
00192                 if( sq_d > r )
00193                 {
00194                     r = sq_d;
00195                     midp = min[i] + (max[i]-min[i])/2;
00196                 }
00197             }
00198 
00199             r = sqrt(r/4); // Change r back to actually being r
00200 
00201             for( FwdIt it = begin; it < end; ++it )
00202             {
00203                 VertexType diff = (*it).cwise() * sv - midp;
00204                 float sq_d = diff.squaredNorm();
00205 
00206                 if( sq_d > r*r+0.0000000001 )
00207                 {
00208                     float d = sqrtf(sq_d);
00209                     r = (d + r)/2;
00210                     midp += (d-r)/d * diff;
00211                 }
00212             }
00213         }
00214 
00215 
00216         inline void calc_approx_bounding_sphere_ritter(
00217             const std::vector<Eigen::Vector3f> &pts,
00218             Eigen::Vector3f &midp, float &r,
00219             float x_scale_factor,
00220             float y_scale_factor,
00221             float z_scale_factor) throw()
00222         {
00223             typedef Eigen::Vector3f VertexType;
00224 
00225             // Special case: no coordinates
00226             if( pts.empty() )
00227             {
00228                 midp = VertexType(0,0,0);
00229                 r = 0;
00230                 return;
00231             }
00232 
00233             VertexType min[3], max[3];
00234             for( int i = 0; i < 3; ++i )
00235                 min[i] = max[i] = pts[0];
00236 
00237             for( std::size_t j = 1; j < pts.size(); ++j )
00238             {
00239                 for( int i = 0; i < 3; ++i )
00240                 {
00241                     if( pts[j](i) < min[i](i) )
00242                         min[i] = pts[j];
00243                     else if( pts[j](i) > max[i](i) )
00244                         max[i] = pts[j];
00245                 }
00246             }
00247 
00248             const VertexType sv(
00249                 x_scale_factor, y_scale_factor, z_scale_factor);
00250 
00251             midp = VertexType(0, 0, 0);
00252             r = 0; // Note: r is actually used as 4r^2 here for a while
00253 
00254             for( int i = 0; i < 3; ++i )
00255             {
00256                 max[i] = max[i].cwise() * sv;
00257                 min[i] = min[i].cwise() * sv;
00258 
00259                 float sq_d = (max[i]-min[i]).squaredNorm();
00260                 if( sq_d > r )
00261                 {
00262                     r = sq_d;
00263                     midp = min[i] + (max[i]-min[i])/2;
00264                 }
00265             }
00266 
00267             r = sqrt(r/4); // Change r back to actually being r
00268 
00269             for( std::size_t i = 0; i < pts.size(); ++i )
00270             {
00271                 VertexType diff = pts[i].cwise() * sv - midp;
00272                 float sq_d = diff.squaredNorm();
00273 
00274                 if( sq_d > r*r+0.0000000001 )
00275                 {
00276                     float d = sqrtf(sq_d);
00277                     r = (d + r)/2;
00278                     midp += (d-r)/d * diff;
00279                 }
00280             }
00281         }
00282 
00283 
00284         template<typename FwdIt, typename VertexType>
00285         void calc_approx_bounding_sphere_aabb_center(
00286             FwdIt begin, FwdIt end,
00287             VertexType &midp, float &r,
00288             float x_scale_factor,
00289             float y_scale_factor,
00290             float z_scale_factor) throw()
00291         {
00292             // Special case: no coordinates
00293             if( begin == end )
00294             {
00295                 midp = VertexType(0, 0, 0);
00296                 r = 0;
00297                 return;
00298             }
00299 
00300             Eigen::Vector3f min(
00301                 std::numeric_limits<float>::max(),
00302                 std::numeric_limits<float>::max(),
00303                 std::numeric_limits<float>::max());
00304 
00305             Eigen::Vector3f max(
00306                 -std::numeric_limits<float>::max(),
00307                 -std::numeric_limits<float>::max(),
00308                 -std::numeric_limits<float>::max());
00309 
00310             for( FwdIt it = begin; it < end; ++it )
00311             {
00312                 for( std::size_t i = 0; i < 3; ++i )
00313                 {
00314                     min(i) = std::min(min(i), (*it)(i));
00315                     max(i) = std::max(max(i), (*it)(i));
00316                 }
00317             }
00318 
00319             const VertexType sv(
00320                 x_scale_factor, y_scale_factor, z_scale_factor);
00321 
00322             min = min.cwise() * sv;
00323             max = max.cwise() * sv;
00324             midp = min/2 + max/2;
00325 
00326             float sq_r = 0;
00327             for( FwdIt it = begin; it < end; ++it )
00328                 sq_r = std::max(sq_r, ((*it).cwise() * sv - midp).squaredNorm());
00329             r = sqrtf(sq_r);
00330         }
00331 
00332 
00333         inline void calc_approx_bounding_sphere_aabb_center(
00334             const std::vector<Eigen::Vector3f> &pts,
00335             Eigen::Vector3f &midp, float &r,
00336             float x_scale_factor,
00337             float y_scale_factor,
00338             float z_scale_factor) throw()
00339         {
00340             // Special case: no coordinates
00341             if( pts.empty() )
00342             {
00343                 midp = Eigen::Vector3f(0, 0, 0);
00344                 r = 0;
00345                 return;
00346             }
00347 
00348             Eigen::Vector3f min(
00349                 std::numeric_limits<float>::max(),
00350                 std::numeric_limits<float>::max(),
00351                 std::numeric_limits<float>::max());
00352 
00353             Eigen::Vector3f max(
00354                 -std::numeric_limits<float>::max(),
00355                 -std::numeric_limits<float>::max(),
00356                 -std::numeric_limits<float>::max());
00357 
00358             for( std::size_t j = 0; j < pts.size(); ++j )
00359             {
00360                 for( std::size_t i = 0; i < 3; ++i )
00361                 {
00362                     min(i) = std::min(min(i), pts[j](i));
00363                     max(i) = std::max(max(i), pts[j](i));
00364                 }
00365             }
00366 
00367             const Eigen::Vector3f sv(
00368                 x_scale_factor, y_scale_factor, z_scale_factor);
00369 
00370             min = min.cwise() * sv;
00371             max = max.cwise() * sv;
00372             midp = min/2 + max/2;
00373 
00374             float sq_r = 0;
00375             for( std::size_t i = 0; i < pts.size(); ++i )
00376                 sq_r = std::max(sq_r, (pts[i].cwise() * sv - midp).squaredNorm());
00377             r = sqrtf(sq_r);
00378         }
00379 
00380 
00381         template<typename FwdIt, typename VertexType>
00382         void calc_approx_bounding_sphere(
00383             FwdIt begin, FwdIt end,
00384             VertexType &midp, float &r,
00385             float x_scale_factor,
00386             float y_scale_factor,
00387             float z_scale_factor) throw()
00388         {
00389             calc_approx_bounding_sphere_aabb_center(
00390                 begin, end, midp, r,
00391                 x_scale_factor, y_scale_factor, z_scale_factor);
00392         }
00393 
00394 
00395         inline void calc_approx_bounding_sphere(
00396             const std::vector<Eigen::Vector3f> &pts,
00397             Eigen::Vector3f &midp, float &r,
00398             float x_scale_factor,
00399             float y_scale_factor,
00400             float z_scale_factor) throw()
00401         {
00402             calc_approx_bounding_sphere_aabb_center(
00403                 pts, midp, r,
00404                 x_scale_factor, y_scale_factor, z_scale_factor);
00405         }
00406 
00407 
00408         // Extend an existing bounding sphere using Ritter's algorithm
00409         inline bool extend_bounding_sphere(
00410             const std::vector<Eigen::Vector3f> &pts,
00411             Eigen::Vector3f &midp, float &r,
00412             float bail_out_thr) throw()
00413         {
00414             const float old_r = r;
00415 
00416             for( std::size_t i = 0; i < pts.size(); ++i )
00417             {
00418                 Eigen::Vector3f diff = pts[i] - midp;
00419                 float sq_d = diff.squaredNorm();
00420 
00421                 if( sq_d > r*r+0.0000000001 )
00422                 {
00423                     float d = sqrtf(sq_d);
00424                     r = (d + r)/2;
00425                     midp += (d-r)/d * diff;
00426 
00427                     if( r > bail_out_thr*old_r )
00428                     {
00429                         // It's grown too much, bail out
00430                         return true;
00431                     }
00432                 }
00433             }
00434 
00435             return false;
00436         }
00437     }
00438 }
00439 
00440 
00441 #endif // PEEKABOT_GEOM_GEOMETRY_TOOLBOX_HH_INCLUDED

Generated on Sun Jan 30 2011 for peekabot by  doxygen 1.7.1